Know how spaghetti always seems to taste better on the second day? The reason is simple: the pasta absorbs a lot of the moisture and some of the sauce. When you re-heat it, it retains the flavor without being as "wet" as the day before. Prototyping is one of the most powerful steps in the design process. It melds together your research, flow, and visuals, giving a soul to your idea. We will discuss two methods we use for prototyping, highlighting the strengths and weaknesses of each approach.Read More
We are thrilled to have received this Clutch Leader Award! Being chosen out of the thousands of agencies listed on Clutch is no small feat, and we look forward to remaining on top for years to come!Read More
Developing a visual language affects more than the aesthetics of a project. It influences usability, comprehension, and emotional responses. It’s a powerful tool for communicating with users, building trust, and creating interest.Read More
Don't start from scratch. Trust proven, reusable design patterns. More than visual templates, design patterns are tested human interaction models. They slash the time required to assemble early versions of your digital story.Read More
In our experience, a major hindrance to product usability is the wrong feature set and workflow.
Ever use the fish scaler on a Swiss Army knife? Neither have we and we will show you how to keep unnecessary features from cluttering your customer’s experience.Read More
There is no user experience without the user. Make customers the first place you start in designing your app or service. User studies work to uncover customer perceptions, wants and needs. When done well, they set a course for design strategy that drives innovation and creates a competitive advantage.Read More
Great design solves a problem for someone. Make sure you understand the problem you are going to solve. More importantly, make sure all of the stakeholders are aligned on the same problem.
You are spending a lot of someone else’s time and money. Make sure you are giving the client what they want. Seems like common sense, but...mistakes made here are catastrophic.Read More
Clients ask: “...tell us about your process or design principles.” I am going to do something far more valuable: I am going to write about what has worked and what has not worked. In the weeks ahead, I will post a series of bite-sized articles that encapsulate the life-cycle of product design and user experience (UX), across a variety of industries, with clients both large and small, with consumer and commercial projects.
Trust me: you will have fun reading these and you will learn something new.Read More
Creating a great user experience takes a combination of leadership, customer insight, workflow analysis, visual design, and precise front-end coding, followed-up with careful user observation. It takes an experienced team that tips the scales in favor of skill-sets over dedicated employment.Read More
Should a client be willing to use a remote, specialized design team, there are guidelines to making this work. Guidelines that work for the client and the design team, whether you are working both on-site and remote, or exclusively remote.Read More
Our Design Firm has grown by adding a new Design Associate to the ranks, as well as winning new clients. All things which sound good ... on the surface.Read More
If I look back at the customer research and user studies I’ve performed over the last 15 years, every one shares a common trait: we learned something significant that neither I nor my client understood about the customer.Read More
Tools like mixpanel or SurveyMonkey provide insight into what end-users are doing within your app or service. These tools may even help gauge overall customer satisfaction, but that’s the not the critical part of the story. A well-executed user study will drive impactful user experience design (UXD), leading to beautiful things that engage your customers and create competitive advantage.Read More
An Ounce of Prevention is Worth a Pound of Cure. To avoid team dysfunction, I have learned to do two things:
1. Push decision responsibility far down into an organization by creating many small teams, even as small as 2-persons, with a dedicated team leader;
2. Carefully separate the roles of Team Lead from Manager and communicate expectations for each role.Read More
I am asked by clients: “…how did you get started in UX design, coming from a background in development?”
Maybe a better question is: “…how are you a UX practitioner without a background in sales?”Read More